"We've created education games in the past, but we want to see how to make them better. And how to actually use this where you can augment classrooms, augment therapies. And basically, better people's lives through technology."
"People want to play games. People don't like to sit there, if they're learning a language, and go through flashcards one after the other. They want to do something exciting and something fun. And if you put together those actions with the message - in other words, what you're trying to teach with it- you end up teaching people and motivating them at the same time. " says Shepherd, a computer science instructor at the University of South Carolina.