Homework 01
Choose Your Own Adventure!
Due 02/06/2026 by 11:55PM
Objective:
Write a program that allows the
user to play a “Choose Your Own Adventure” game. In this game the user will be prompted with
making decisions, which will then lead them to different paths with different
results until they reach the end.
Requirements:
Example Dialog:
*The following
Example Dialog demonstrates the interactions between a user and ONE possible
implementation of the required software’s front-end / user interface. The
software’s front-end / user interface may be implemented in MANY different
ways and will receive full credit as long as it meets the most minimal of
the above requirements. While you may use the example dialog as a guide, it is
strongly encouraged to create the front-end / user interface in your own way. *
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Key |
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Unhighlighted Text |
Program’s Output |
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Highlighted
Text |
User’s
Input |
Welcome to the land of
Donkeydwarf! Will you go to the inn,
look for trouble, or talk to the shady looking elf standing near the entrance?
Enter “inn”, “trouble”, or “elf”.
INN
You enter the musty inn and approach
the inn keeper. “Aye you looking to rent
a room? Yes or No?”, she rasps.
Yes
“The cheap rooms are filled up, but
if you do me a favor, then I’ll let you have a nice suite.” Enter true or
false.
true
“There’s this dragon ya see. He stole all my pickles. I want him to pay! Go make him pay!” You venture out and find the pickle pilfering
dragon. The dragon will give you the
pickles if you guess the number it is thinking between 1 and 10. Enter that number.
5
“That was not the number I thought
of”. The dragon roasts you alive and you
are consumed with the rest of the stolen pickles. THE END.